ge211
- d -
darken() :
Color
,
Color::HSLA
desaturate() :
Color
,
Color::HSLA
,
Color::HSVA
devalue() :
Color::HSVA
dimensions() :
Basic_rectangle< T >
,
Sprite
down() :
Key
down_by() :
Basic_position< T >
down_left_by() :
Basic_position< T >
down_right_by() :
Basic_position< T >
draw() :
Abstract_game
Duration() :
Duration
Generated by
1.8.14