▼Nge211 | The game engine namespace |
Naudio | Audio facilities, for playing music and sound effects |
Nevents | Types for representing mouse and keyboard events |
Nexceptions | An exception hierarchy for ge211 to report errors |
Ngeometry | Geometric objects and their operations |
Nsprites | Sprites are images that can be rendered to the screen |
Ntime | Types for representing time and timers |