This is some quick snapshots of a model we've made of a hallway in MEB
(at the UofU). The snapshots have some artifacts that are not in the
real virtual scene (specifically the noise on the purple doors).
Maya Rendering
Messy screen dumps
The model is all to scale, with photographs as textures.
The model has two versions, one with two 20m segments which
intersect (top down view):
The other version is one 20m segment and a 40m segment (top down view):
The polygon count:
- The two segment version: 14,052 polygons
- The three segment version: 17,102 polygons