Intro to Maya interface

http://localhost:4444/Maya5.0/en_US/Basics/images/mainwindow5.jpg

Key Bindings:
F1 = manual

Manipulating objects
 	Pivot
	q = select
	w = move
	e = rotate
	r = scale
	t = show manipulator tool
	g = repeat last command

	See Maya Use Manipulators page

Status line
	Menus:
	
	F2 = animation
	F3 = modeling
	F4 = dynamics
	F5 = rendering
	
   Selection mode

	F8 : swtich between component type vs object type

	F9 : vertices
	F10 : edges
	F11 : faces

	Snapping buttons

Command line

Toolbox

Select and Create object
	Space bar
1 = rough
2= medium
3 = fine
4 = wireframe
5 = smooth shaded (with default lighting)
6 = smooth shaded with hardware texture mapping (with default lighting)
7 = smooth shaded with textures and lights you have provided

Polygons
Nurbs
Extrude
Duplicate
Edit component values numerically

General Editor -> Component editor
Collapse vertices

Moving Viewpoint

	Alt LeftMouse = tumble

	Alt MiddleMouse  = track

	alt RightMouse  
		or
	left+Right =     dolly

	f = frame selection
	 a = frame all

Panels
	space (short to toggle pannel)
	
	Outliner
Camera

Heads up display

Show/Hide

Layers & Object naming 

Align & Snap

	x = grid intersections
	c = curves
	v = cv vertices or pivot

Undo/Repeat  (under Edit menu)

construction history

Coordinate system
	object
	local
	world
	normal

Next Time
	What happens if object is not solid
	Pivot.. the best modeling tool you have

Web page:  what is a model sheet

Tlab access to Maya