Simulation and Modeling:
Under the hood of The Sims™

Overview

Slide 3

AI Design Requirements

Slide 5

Slide 6

Slide 7

Slide 8

Slide 9

Slide 10

Slide 11

Slide 12

Slide 13

Slide 14

Interaction Types

Slide 16

Slide 17

Slide 18

Slide 19

Slide 20

Slide 21

Slide 22

Slide 23

Slide 24

Invisible Objects

Room Structure / Room Motive

Routing (sucks)

Slide 28

Customization

Behavior Expansion

Programming objects with EDITH