New Course: CS-395/495 Section 25
IBMR: Image Based Modeling and Rendering
Recent computer graphics work promotes digital images to a
'first class' primitive, to make images equally useful as both input and
output. In this course we will learn about:
- Panoramic Imaging: how is a complete circle of overlapping photos
'stitched together' into a continuous panorama?
- Environment Mattes: A glass-and-silver goblet reflects and distorts its
surroundings in wonderful ways. How can we make a photograph of that
goblet behave in the same way?
- View Interpolation: Learn how to make the Mona Lisa (Leonardo DaVinci's
painting) turn her head from left to right; or change camera positions for a
photograph long after the photo session is over.
- Plenoptic Modeling: How can we make 3D views of complicated objects
without 3D shape descriptions?
- Image-Based Modeling: How can a camera measure the shape of a buttery croissant, a tiger, a
cloud, a waterfall, a flickering candle?
- Image-Based Lighting: How can we use photographs as substitutes for light
sources in computer graphics renderings? Or in existing photographs? For
example: can we capture dappled warm light from the forest floor and use it
to light a computer-graphics dinosaur? Can we apply that lighting to a
photograph of Sue, the Tyrannosaurus Rex skeleton on display at the Field
Museum?
- Image-Based Rendering: How can we make new computer
graphics renderings from images alone?
Spring Quarter 2003: Tues, Thurs 3:30-5:00pm, 1890 Maple Ave. Rm
342
Instructor: Jack Tumblin ( jet@cs.northwestern.edu
, www.cs.northwestern.edu/~jet
)
Prerequisites--CS-351 Introduction to Computer Graphics,
reasonable comfort with linear algebra
or permission of instructor (please ask if you're
interested--you can probably do it!)
Grading: take-home
mid-term, take-home final, and one programming project built and graded at several stages.
Projects will receive "Image-based grading"--let's make some
interesting pictures!