3.25) True or False? a. If a Web page consists of exactly one object, then nonpersistent and persistent connections have exactly the same repsonse time performance. b. Consider sending one object of size O from server to browser over TCP. If O>S, where S is the maximum segment size, then the server will stall at least once. c. Suppose a Web page consists of 10 objects, each of size O bits. For persistent HTTP, the RTT portion of the response time is 20 RTT. d. Suppose a Web page consists of 10 objects each of size O bits. For non-persistent HTTP with 5 parallel connections, the RTT portion of the response time is 12 RTT. Discussion Question 1. Consider streaming stored audio. Does it make sense to run the application over UDP or TCP? Which one does RealNetworks use? Why? Are there any other streaming stored audio products? Which transport protocol do they use and why?