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Figure 3:
Diffuse shaded image using Equation 1 with
kd = 1 and ka = 0. Black shaded regions hide details, especially
in the small claws; edge lines could not be seen if added. Highlights
and fine details are lost in the white shaded regions.
|
Figure 4:
Image with only highlights and edges. The edge lines provide
divisions between object pieces and the highlights convey the
direction of the light. Some shape information is lost, especially in
the regions of high curvature of the object pieces. However, these
highlights and edges could not be added to Figure 3
because the highlights would be invisible in the light regions and the
silhouettes would be invisible in the dark regions.
 |
Figure 5:
Phong shaded image with edge lines and kd = 0.5 and ka =
0.1. Like Figure 3, details are lost in the dark grey
regions, especially in the small claws, where they are colored the
constant shade of kd ka regardless of surface
orientation. However, edge lines and highlights provide shape
information that was gained in Figure 4, but couldn't
be added to Figure 3.
 |
Figure 6:
Approximately constant luminance tone rendering. Edge lines
and highlights are clearly noticeable. Unlike Figures 3
and 5 some details in shaded regions, like the small
claws, are visible. The lack of luminance shift makes these changes
subtle.
 |
Figure 7:
Luminance/hue tone rendering. This image combines the
luminance shift of Figure 3 and the hue shift of
Figure 6. Edge lines, highlights, fine details in the dark
shaded regions such as the small claws, as well as details in the high
luminance regions are all visible. In addition, shape details are
apparent unlike Figure 4 where the object appears
flat. In this figure, the variables of Equation 2 and
Equation 3 are: b = 0.4, y = 0.4,
= 0.2, and
= 0.6.
|
Figure 8:
Luminance/hue tone rendering, similar to
Figure 7 except b = 0.55, y = 0.3,
= 0.25, and
= 0.5. The different values of b and y determine the strength of
the overall temperature shift, where as
and
determine
the prominence of the object color, and the strength of the luminance
shift.
|
Figure 9:
Top: Colored Phong-shaded spheres with edge lines and
highlights. Bottom: Colored spheres shaded with hue and luminance
shift, including edge lines and highlights. Note: In the first Phong
shaded sphere (violet), the edge lines disappear, but are visible in
the corresponding hue and luminance shaded violet sphere. In the last
Phong shaded sphere (white), the highlight vanishes, but is noticed in
the corresponding hue and luminance shaded white sphere below
it. The spheres in the second row also retain their ``color name''.

|
Figure 10:
Left to Right: a) Phong shaded object. b) New metal-shaded
object without edge lines. c) New metal-shaded object with edge lines. d) New
metal-shaded object with a cool-to-warm shift.
|
Figure 11:
Left to Right: a) Phong model for colored object. b) New
shading model with highlights, cool-to-warm hue shift, and without
edge lines. c) New model using edge lines, highlights, and
cool-to-warm hue shift. d) Approximation using conventional Phong
shading, two colored lights, and edge lines.
|
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Bruce or Amy Gooch
4/21/1998