Robert Zubek

Publications

Thesis

Zubek, R. 2005. Hierarchical Parallel Markov Models for Interactive Social Agents. Ph.D. Dissertation, Computer Science Department, Northwestern University.

Journals

Simmons, R., Goldberg, D., Goode, A., Montemerlo, M., Roy, N., Sellner, B., Urmson, C., Schultz, A., Abramson, M., Adams, W., Atrash, A., Bugajska, M., Coblenz, M., MacMahon, M., Perzanowski, D., Horswill, I., Zubek, R., Kortenkamp, D., Wolfe, B., Milam, T., and Maxwell, B. 2003. GRACE: An Autonomous Robot for the AAAI Robot Challenge. AI Magazine, 23 (2): 51-71.
Khoo, A., Zubek, R. 2002. Applying Inexpensive AI Techniques to Computer Games. IEEE Intelligent Systems, 17 (4): 48-53.

Refereed Symposia and Workshops

Zubek, R., Horswill, I. D. 2005. Hierarchical Parallel Markov Models of Interaction. Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2005) Conference, Marina del Ray, CA.
Zubek, R. 2004. Character Participation in Social Interaction. Challenges in Game AI Workshop, AAAI-04. AAAI Technical Report WS-04-04.
Hunicke, R., LeBlanc, M., Zubek, R. 2004. MDA: A Formal Approach to Game Design and Game Research. Challenges in Game AI Workshop, AAAI-04. AAAI Technical Report WS-04-04. 
Zubek, R. 2002. Towards Implementation of Social Interaction. AAAI Spring Symposium on Artificial Intelligence and Interactive Entertainment. AAAI Technical Report SS-02-01.
Zubek, R., Khoo, A. 2002. Making the Human Care: On Building Engaging Bots. AAAI Spring Symposium on Artificial Intelligence and Interactive Entertainment. AAAI Technical Report SS-02-01.
DePristo, M. A., Zubek, R. 2001. being-in-the-world. AAAI Spring Symposium on Artificial Intelligence and Interactive Entertainment. AAAI Technical Report SS-01-02.
Horswill, I. D., Zubek, R., Khoo, A., Le, C., Nicholson, S. 2000. The Cerebus Project. AAAI Fall Symposium on Parallel Cognition and Embodied Agents.
Horswill, I. D., Zubek, R. 1999. Robot architectures for believable game agents. AAAI Spring Symposium on Artificial Intelligence and Computer Games. AAAI Technical Report SS-99-02.

Other

For more information on presentations, systems, and robots demos, please see my vita.