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Hunter-Runner: Implementing HIVEMind on FlexBot
Aaron
Khoo
The Hunters
The Hunters (4 total in
this case,
all with hgrunt skins)
The Hunters also have a
pre-assigned starting location. There can be 2-4 Hunters each time. The
Hunters have to ensure that the Runner cannot reach any exit points,
while actively attempting to locate and trap the Runner. The Hunters
will not open fire on the Runner until all Hunters have the
Runner in sight. Therefore, merely observing the Runner is not enough;
the Hunters have to ensure the Runner cannot escape before summoning
their teammates.
When the Runner is known to be trapped, either in a dead end or by
multiple Hunters, then the remaining Hunters are summoned to the
appropriate location. When all the Hunters see the Runner, they open up
a can of whoop-ass.
After locating the Runner,
the Hunters surround and
apply violent justice to the fugitive.
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